Isometric Map Editor
Doc Version : 0.5
Editor Version : 0.5
Author : Clala Studio
The Isometric Map Editor shows you how to create isometric maps with Corona SDK. It has the following features:
- Easy editing
- World creation / deletion
- Place tiles
- Remove tiles
- Save / load
- Undo / redo
- Multiple layer editing
Create a isometric world
In order to edit your isometric map, you need create the world first.
Place tiles
You can place tiles to the world from the tile box.
Remove tiles
Use the eraser tool to remove tiles from map.
Undo / Redo
You can undo or redo your work if you have some mistakes.
Save / Load
Of course you can save your works. The save file are json format and it can be found in the resource folder.
World Switching
You can also create other worlds and switch to the world you want. Each world may be a level or a region in your game.
Multiple layer editing
You can use layers to manage your tiles in the same world. In the editor, we use different layers to present the sky, ground and underground.
Hide / Show lines
The line can be hidden or shown.
Delete worlds
You can delete worlds, but be careful. The editor not support undo the world creation or deletion.
Credits
The arts used in the editor are from Kenny’s assets, you can also get them from Kenny’s website(http://kenney.nl/assets).